![]() I’m not saying I expected this to work, I’m just pointing out one of the inherent issues in making a card with this approach. The problem is that doing this with the Resound card typically won’t provide anything but an error message. The way you normally get Atomicrops 0.14.4f support in games is by setting it up to directly address a supported device, usually something like the Sound Blaster Pro 2 or Sound Blaster 16. But the bigger issue for me is that actually making full use of its Atomicrops 0.14.4f update download capability is unpredictable at best. So unless the game allows you to adjust it through software you’re kind of outta luck and you’ve just got to rely on external audio adjustment at this point in time, like some good speakers or your amplifier or something like that. ![]() I mean, just look at this line out recording of these different games: they’re just all over the place as far as their levels and some of them do peak a little bit. ![]()
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